checkline

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Support for command line Sudoku

# Include # Include # Include # Include Typedef struct{Int X; // The X coordinate of the array.Int y; // The ordinate of the input array.} Elemtype; Static elemtype list [81]; // defines a tablespace.Int Len =-1; // Len record table size Void addlistelem (elemtype );Int getlistelem (elemtype *, INT );Void showme (INT [] [9]);Int addcount (INT [] [9]);Int checkline (INT [] [9], Int, INT );Int checkrow (INT [] [9], Int, INT );Int checkpalace (INT [] [9

visual_c++ External Tutorial (more detailed)

b, analysis of the chessboard data structure 1.2.4, read the current board data--------------------------17 A, programming to read the board data b, Board data show 1.3, using simulation technology to compile external-------------------------------18 1.3.1 Analysis of Chess and board coordinate relations A, mouse software simulation, function SendMessage b, Analysis window pieces relative coordinates x,y c, software simulation Click the chessboard coordinates x,y at the pawn 1.3.2 Elimination o

Use VBS instead of bat or cmd file for command 1th/2 page _vbs

,objlistfile ListFile = "" To set the profile path, if the configuration file and script are put together, leave it as is If listfile = "" Then listfile = "Listfile.ini" Set Fso = CreateObject ("Scripting.FileSystemObject") On Error Resume Next Set objlistfile = Fso.opentextfile (listfile,1) If ERR Then Err. Clear Msgbox "No configuration file found" listfile,16, "error" Wscript.Quit End If On Error GoTo 0 Dim Flnum,fdnum,t1,t2,tm Flnum=0 Fdnum=0 T1 = timer () Dim Myline,linearr,listarr Do Wh

QQ connection check plug-in core algorithm (check whether two points can be connected)

Bool Check2p (POINT a, POINT B) // The p1, p2 {CChessPoint p1 (a), p2 (B) of the two target pawns are transmitted here ); // two class objects are declared here. The specific class contains the upper and lower POINT pa and pa of p1 and p2; // Two Corner Points if (. x = B. x) (. y = B. y) // a is the p1 pawn, B is the p2 pawn {return false;} else if (chessdata [. y] [. x] = 0) | (chessdata [B. y] [B. x) = 0) // if the p1 pawns are empty {return false;} // false else if (chessdata [. y] [. x]! =

Use vbs scripts to delete files or folders not specified

= "listfile. ini"Set FSO = Createobject ("scripting. FileSystemObject ")On Error resume nextSet objlistfile = FSO. opentextfile (listfile, 1)If err thenErr. ClearMsgbox "configuration file not found" listfile, 16, "error"Wscript. QuitEnd ifOn Error goto 0 Dim flnum, fdnum, T1, T2, TMFlnum = 0Fdnum = 0T1 = timer () Dim myline, linearr, listarrDo While objlistfile. atendofstream Myline = lcase (replace (objlistfile. Readline, "=", "= "))If left (myline, 1) = "/" then'Objlistfile. skiplineElse

Delete a file or folder that is not specified with the VBS script _vbs

("Scripting.FileSystemObject") On Error Resume Next Set objlistfile = Fso.opentextfile (listfile,1) If ERR Then Err. Clear Msgbox "No configuration file found" listfile,16, "error" Wscript.Quit End If On Error GoTo 0 Dim Flnum,fdnum,t1,t2,tm Flnum=0 Fdnum=0 T1 = timer () Dim Myline,linearr,listarr Do While Objlistfile.atendofstream Myline = LCase (Replace (objlistfile.readline, "=", "=")) If Left (myline,1) = "/" Then ' Objlistfile.skipline ElseIf checkli

Solving sudoku in C Language

= col ))55 return 0;56 return 1;57}5859/* Check row conflicts */60 int CheckLine (int line, int col, int num)61 {62 int I = 9;63 while (I --)64 if (data [line] [I] = num) (I! = Col ))65 return 0;66 return 1;67}6869/* Check column conflicts */70 int CheckColumn (int line, int col, int num)71 {72 int I = 9;73 while (I --)74 if (data [I] [col] = num) (I! = Line ))75 return 0;76 return 1;77}7879/* check whether num can be placed in column j of row I */

Source code of the sudoku algorithm (recursion is not used)

; } } // Filled If (iscorret (I, j )){ // Initialize time to prepare for the next fill Time = 0; } Else {// continue filling // Increase by 1 Time ++; // Continue filling the current grid J --; } } } // Output result For (INT I = 0; I For (Int J = 0; j System. Out. Print (N [I] [J] + ""); } System. Out. println (); } } /** * Whether the row, column, and 3x3 fields are not repeated * @ Param row * @ Param Col column number * @ Return true indicates that the request meets the requirements. */ Pub

Java: the path from basic to advanced learning-creation of Sudoku games (1), java advanced

backwards to the last column of the previous row.If (n [I] [j] = 0 ){// If the column is not the first, a backward column is returned.If (j> 0 ){J-= 2;Continue;} If else {// is the first column, it is regressed to the last column of the previous row.I --;J = 8;Continue;}}// FilledIf (isCorret (I, j )){// Initialize time to prepare for the next fillTime = 0;} Else {// continue filling// Increase by 1Time ++;// Continue filling the current gridJ --;}}}// Output resultFor (int I = 0; I For (int j

Java Simple file Read and write

UTF-8 formatFileInputStream in = new FileInputStream (ReadFile);BufferedReader br = new BufferedReader (new InputStreamReader (in, "UTF-8"));String line = null;while ((Line=br.readline ())!=null) {line = Line.trim ();String Ckresult = Checkline (line);if (Ckresult.equals ("")) {UVO entity = new UVO ();Entity.setsampletype (SampleType);Entity.setsmcontent (Line.trim (). ReplaceAll (",", ","));List.add (entity);}}Br.close ();In.close ();}}catch (Except

Core plug-in algorithms for QQ connection (point-to-point detection)

Bool checkline (point P1, point P2) {int X, Y, T; // If the X axis is the same, if the Y axis is the same, one point is null, and another point is null if (p1.x = p2.x) (p1.y = p2.y) (chessdata [p1.y] [p1.x] = 0) (chessdata [p2.y] [p2.x] = 0 )) {return turn;} // If the P1 axis is smaller than 0 and greater than 18 or the P2 axis is smaller than 0 and greater than 18 else if (p1.x

Tool Class Library Series (iv)-csvreader

this paper is a tool class to read the corresponding class object in order to realize the CSV file which is specified in the above-described format. The next article will write a code auto-generation tool that automatically generates code for the class object corresponding to each table (Because the plan to modify the table structure is very frequent, the table structure once modified, the corresponding class structure will be modified, simply automatically generate trouble) Csvreader provides

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